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Andy Hollis is an American game designer and game programmer, mainly known for his flight simulator games. He was one of the founding members of MicroProse. ==Video game development== He began his career at MicroProse Software, where he was responsible for games such as ''Kennedy Approach'', ''Gunship'', ''F-15 Strike Eagle II'', ''F-19 Stealth Fighter'' and ''F-15 Strike Eagle III'', as well as science fiction titles ''Lightspeed'' and ''Hyperspeed''. In 1993, Hollis joined Origin Systems, where he was responsible for creating games for Electronic Arts' ''Jane's Combat Simulations'' brand. Among the simulations created at Origin are ''AH-64D Longbow'', ''Longbow 2'' and ''Jane's F-15''. In 1996, GameSpot named him as the number five in their listing of the Most Influential People in Computer Gaming, "honored for helping to bring back serious flight simulations that don't alienate beginners."〔(GameSpot )〕 When Origin changed its focus to online games, he moved around within Electronic Arts and was working on NASCAR games and a Harry Potter online game. He returned to Origin in 2003 after two years of retirement, where he oversaw the development of ''Ultima X'', which was cancelled before release in 2004. Later, he served as president of Fastlane Games, Inc., working on the development of a massively multiplayer online game for NCsoft before retiring again in 2006. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Andy Hollis」の詳細全文を読む スポンサード リンク
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